
VR Walking Simulator is something simple: Players will take a nice and quiet walk through the woods in virtual reality with an ingame polaroid camera to capture photos of a variety of levels.
The idea of games with no objectives or enemies is interesting, but it means there’s not much to keep most players engaged after they’ve explored each map. I’m aware some people like to relax in VR headsets and meditate, and I wonder if VR Walking Simulator would work for that. The music and background noises are perfect as they are relaxing and mostly quiet.
I should probably add that the VR version of the game worked perfectly for me, but when I tried changing the settings the game went a little crazy, and because of the camera interface, I ended up with a LOT of Steam screenshots of myself stuck under the floor. Once my pure panic stopped, I was able to figure out how to adjust the settings to work for me. There is also a non-VR version that runs very smoothly, complete with the camera for screenshots.

The developer of VR Walking Simulator has made something special here – I feel like I would love to see more of this sort of thing in the future, though maybe with a little bit of busywork? I’d love to spend more time exploring these lovingly crafted levels, especially if there was just a bit more to them than what is presented.
I do recommend VR Walking Simulator, though buyers need to be aware there are only so many maps with little content in them other than exploring and photographing the eye-pleasing scenarios.
Played using a copy sent by the developer through Steam’s Curator Connect platform – Follow me on Steam at IndieSamAdonisReviews for under-appreciated indie games, neat VR experiences, and all sorts of other funstuffs! I’m also on Twitter!