Elder Scrolls Online is probably my favorite MMORPG of all time. I play it almost every day with the many great friends I’ve made through spending time in this game. And there’s a big new chunk of content out today, as the Markarth DLC is out!Continue reading
Elder Scrolls Online is such a good game for me. I won’t say its perfect, but man I love it and the surrounding community. All of the game’s controversies and cool happenings have lead the game to evolve to the point of feeling nothing like any other MMO on the market. I have a particular love of the game’s strong economic systems, which were at their best in the mid-2018 Summerset expansion. Things for the game are definitely looking upwards with the soon-to-happen launch of the Murkmire DLC and the already-happening Witches Festival seasonal event.
Witches Festival offers two weeks of Halloween themed tomfoolery and loot. Make sure you get your daily event ticket in any Dremora Plunder Skull drop to work towards getting a fancy new Indrik mount! Read the official blog post on how the Witches Festival works for more information on things like the experience boost, free crafting mats, and outfit motifs!
Aside from Witches Festival, Zenimax Online Studios has three more events scheduled to happen before 2019, including a Clockwork City celebration and the New Life Festival. Read on the official blog about how every holiday gives you chances for Event Tickets to get that Indrik Mount I mentioned!
I’m glad to see ESO offering more cosmetic options through means other than Crown Crates. The game’s focus on so many beautiful player armors and mounts and pets through spending real money leaves me conflicted. I like that the developers keep the appearance related stuff to the Crown Crates, but I feel they get close to crossing the line sometimes. I want to continue supporting this game and the excellent community clinging to it, but I worry we may be supporting something that’s negatively affecting the games industry.
Sam loves to write about indie games, MMOs, and the occasional TV show. If you liked this bit of writing please let him know through Twitter. It means a lot!
One of my favorite things about Elder Scrolls Online as an MMORPG is the richness of its universe. The developers managed to take this huge existing setting from the previous Elder Scrolls games and give us this powerful connection to it, all through a combination of dialog with random non-player characters, excerpts of books we read in-game, and of course via the many quests. One of my favorite details of the game is epitomized in the new zone added in the game’s latest DLC, regarding Vivec City and the giant rocks floating directly above it.
Much of the lore maintains this element of the unknown, especially to its mythology. Most people in its world don’t actually know what is true and what is just a rumor, especially when it comes to things outside their daily lives. This theme of people spreading rumors and trying to understand this bizarre world they live in is an aspect that feels really striking in Elder Scrolls Online. As we explore Vivec City and its surrounding areas, we find a number of books and people who theorize why Vivec, the glowing mayor of his own city, chose to begin construction underneath Baar Dau, a mysterious meteor suspended in the air above the city.
My favorite interaction in Vvardenfell regarding Baar Dau was actually reading an ingame thesis paper written by some scholar attempting to discern meaning in Vivec’s intentional recklessness with the location of his new city. The writer briefly described a rumor that Baar Dau was a bigass rock thrown by Sheogorath, a Daedric Prince that represents madness and “mental weakness” to the native dark elves. The scholar then went on to describe how the meteor was a physical representation of their peoples’ faith in Vivec and his fellow Tribunal members. The paper’s author even made an assumption that if the people of Morrowind were to cease their devotion to the Warrior Poet, he would simply allow Baar Dau to crush them all.
There are plenty of other instances of the writers of Elder Scrolls playing with the citizens of Tamriel having multiple versions of mythologies. As in real life, the further back we go into history, the more obscure or diverse myths become. It’s a world building technique that does an excellent job giving each of the many cultures in Tamriel their own little personalities.